The Nothic Library

The Nothic Library was discovered by John Coffey, Ugg Dugg, Me-Mow, and Stocaa.

It passively draws in NPC and PC Voyagers, via crudely drawn maps. Promising adventure or knowledge. It provides a place to read and relax. If somebody within it gets hungry it even might conjure up food and drink on occasion... After their greed for knowledge begins to take hold they no longer leave. The Library tries to draw in people that are hungry for knowledge but acknowledges that physical hunger exists, it attempts to make the place as welcoming as possible.

Once a person no longer attempts to leave it begins to feed little pieces of forbidden knowledge slowly turning its residents into Nothics. These Nothics do not attack others unless they believe they pose a threat to the Library. Examples of things that might cause a Nothic to attack include.

-Fire to see

-Removing a book from the Library

-The Party arming themselves

-Disrespecting the place

Each week it creates 1 Nothic, to a cap of 4 Nothics, at that point the Library believes it has a large enough group of protectors and it lets the Nothics research in peace.

Each Nothic creates a trap within the Library, usually poison. If a Nothic is killed but its trap is not triggered, the trap remains.

I assume eventually the PC's will attempt to stop it from creating Nothics, the source of its magic can be up for interpretation, the DM can decide how that works, and how to defeat it.